Furthermore NVIDIA has made some improvements to GameWorks VR, further knocking out bugs and improving VR SLI support. On the API side of matters, R358 adds support for the OpenGL ARB’s previously announced 2015 ARB extensions, as well as support for OpenGL ES 3.2. However as this is also the first driver release from the R358 branch, 358.50 also contains several other improvements. The big news in this release is of course improved support for the Battlefront beta. As is often the case for major game releases, NVIDIA is pushing out another Game Ready WHQL driver release for Battlefront, this time with version 358.50. Due for wide release tomorrow is the Star Wars Battlefront Beta, a technical test for the game being run ahead of the game's full launch in November.
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